The gaming industry is entering a new era where blockchain technology intersects with traditional game design. Central to this movement is Open Loot, a Web3 gaming distribution platform and marketplace designed to make blockchain-powered games as easy and accessible as Web2 titles.
Open Loot offers developers a comprehensive infrastructure, including fiat-to-crypto onboarding, KYC and compliance measures, integrated wallets, and a user-friendly marketplace. Players benefit from wallet-less access, gas-free transactions, and optional NFT ownership. The ecosystem is powered by the $OL token, which provides perks such as exclusive content, discounts, and access to its VIP program.
The platform has already supported successful launches, including Big Time, and continues to expand its curated lineup across various genres, from fantasy MMORPGs to cozy simulation games. Notable projects include WorldShards and Moonfrost, which showcase the diversity that Web3 can bring to the gaming landscape.

WorldShards: A Fantasy MMO with Community at Its Core
In a recent discussion with Roman Novikov, the team behind WorldShards shared their story and what sets them apart.
Q: Can you give us a quick introduction to your
team and what inspired the creation of your
game?
A: “Our team consists of people
who worked on World of Tanks, Allods Online, Legend:
Legacy of Dragons, and other successful projects.
WorldShards is inspired by those experiences and our
passion for creating worlds people can immerse
themselves in!”
Q: What makes WorldShards stand out in the Web3
gaming space compared to traditional
titles?
A: “Sheer quality. Most
developers in Web3 prioritize investment over gameplay.
We’re gamers first—building something we’d actually want
to play.”
Q: How would you describe the core gameplay loop
to someone new?
A: “Think of it as an
adventure. Explore islands and biomes, complete quests,
meet cute cats and mythical creatures, all while
collecting loot and tokens.”
Q: What’s your favorite feature or mechanic
players should look forward to?
A:
“Multiplayer, hands down. When it’s fully live, it’ll be
a game-changer—for both core gameplay and Web3
integration. Every adventure is better with friends.”
Q: Can you share a memorable playtest or early
community story?
A: “Our community
constantly asks, ‘when wipe/TGE/fishing/etc?’ I adore
that energy. Oh, and #JusticeforAshley—if you know, you
know.”
Q: What kind of player will thrive most in
WorldShards?
A: “Anyone who loves
classic fantasy MMOs and community-driven play. Home
islands give each player a personal space to express
themselves.”
Q: How do you see your community shaping the
game’s future?
A: “We’re an online
game—our future depends on the community. Seeing players
who’ve been with us since the first playtests is
incredibly rewarding.”
Q: What events, activities, or collaborations can
players expect?
A: “Our collab with Big
Time is just the start. More multiverse partnerships are
coming—finally delivering on Web3’s true promise.”
Q: What excites you most about joining the Open
Loot ecosystem?
A: “Being part of
something special. The OL family has the passion and
experience to bridge hardcore gamers with crypto
enthusiasts.”
Q: If you had one sentence to convince someone to
join WorldShards today, what would it
be?
A: “Cats aren’t going to save
themselves!” 🐱✨
Message to the community: “Thank you so much. We love you guys.”
End of Interview.

Moonfrost: Cozy Gaming Meets Web3 Innovation
On the other side of the spectrum is Moonfrost, a cozy farming and life simulation game with optional Web3 elements. Ric Moore, CEO of Oxalis Games, explained the vision behind the project.
Q: Can you give us a quick introduction to your
team and what inspired the creation of your
game?
“We are Oxalis Games, we’re
headquartered in the UK but our team is scattered around
the world. It was founded by myself and Gina who’s been
doing the art direction on Moonfrost.”
Q: What makes Moonfrost stand out in the Web3
gaming space compared to traditional
titles?
“Our team all come from the
games industry, and our thinking from the beginning was
that the best way to bring traditional gamers over to
web3 is to try to make the best-in-genre game; one”
Q: How would you describe the core gameplay loop
to someone new?
“There’s a derelict
village that needs restoring. It’s your job to bring it
back to life. You do this through collecting resources,
growing things, unlocking crafting recipes, crafting
things and completing Order”
Q: What’s your favorite feature or mechanic that
players should look forward to
experiencing?
“I personally liked Farm
Royale the best from an earlier Alpha test. This is a
co-op map where you compete with other players to open
treasure chests. We’re planning to bring back this”
Q: Can you share a memorable playtest or early
community story that showed you the game was
resonating?
“The metrics from the first
Alpha were fantastic. We had 70% day 1 retention, and
that was just as a regular game, no earning.”
Q: What kind of player do you think will thrive
the most in your world?
“We wanted to
make a game that would appeal to both cozy gamers and
web3 players. We hoped to bring the cozy gamers over to
web3 but I think they are quite distinct audiences. For
now we’re focusing on the web3”
Q: How do you see your community playing a role
in shaping the game’s future?
“The
community has played an integral part all along. We have
many helpers in our Discord and numerous content
creators who have latched on just because they like the
game. Our community remains very”
Q: What kinds of events, activities, or
collaborations can players expect around launch and
beyond?
“We’re bringing back Farm Royale
and House Hunters as live-ops events. In the past we’ve
done a lot of collabs for whitelist places and getting
early access, we’ll continue to do”
Q: What excites you the most about bringing your
game to the Open Loot
ecosystem?
“Tapping into a new audience.
The demographics of the community shifted when we
joined. It used to be more traditional gamers, a more
western audience. Now China and Brazil are the top 2
countries.”
Q: If you had one sentence to convince someone to
join Moonfrost today, what would it
be?
“If you like cozy farming games give
Moonfrost a go, it’s free-to-play and plays like a
high-end indie game and the web3 aspects are optional.”
Q: Any special message you’d like to leave for
the community?
“Check @MoonfrostGame out
if you haven’t already. It caters to a broader range of
players, not just the rich.”
End of Interview.
Open Loot is proving that Web3 doesn’t have to be complicated to succeed. By offering infrastructure that feels familiar to Web2 players, while still providing blockchain-powered ownership and rewards, it has become a trusted platform for ambitious studios.
With WorldShards pushing the boundaries of fantasy MMOs and Moonfrost blending cozy gameplay with optional Web3 perks, Open Loot continues to demonstrate how diverse and player-focused the future of blockchain gaming can be.
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